

import bpy
import nodeitems_utils
from bpy.types import Operator, Menu




class C_节点子菜单_材质(Menu):
	bl_idname = "node.menu_material"
	bl_label = "材质"
	
	def draw(self, context):
		layout = self.layout

		layout.separator()
		layout.operator('node.global_node_get_obj_material')
		







classes = (
	C_节点子菜单_材质,
	
)

def register():
	for c in classes:
		bpy.utils.register_class(c)

def unregister():
	for c in classes:
		bpy.utils.unregister_class(c)

	



